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After years looking after her and failing to turn her into a vampire to prevent her death, in the Year of the Rose, 1098 DR, Jander was transported to Barovia by the Dark Powers, vowing to take revenge upon whoever had been responsible for her fate. In the Year of the Wandering Elfmaid, 1072 DR, Jander encountered Anna, a fragment of Tatyana's soul who had been trapped in an asylum in Waterdeep for almost a century. The entire valley was swept into the Shadowfell and turned into a prison from which he could never escape. Strahd tried to end it all but remained alive, undead and a vampire. The pact sealed, Strahd chased Tatyana through his gardens in an effort to force her to love him, eventually driving her to fling herself off a cliff to avoid him and causing her death. The pact involved the murder of his brother Sergei von Zarovich so that Strahd could take Sergei's wife Tatyana, with whom he had fallen madly in love. After settling down in the recently conquered valley of Barovia, beginning to feel the weight of middle age, sometime before the 11 th century DR Strahd forged a pact with the Dark Powers of the Shadowfell in order to achieve immortality. I can also be reached via for further questions/support.In his youth, Strahd was a prince and a conqueror. “I actively engage players on Discord for questions, bugs, feature requests, game design, etc.
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How are you planning on involving the Community in your development process? Will the game be priced differently during and after Early Access? More content for each implemented mechanic” The first iteration of the implementations are subject to change with feedback from players.ĭesktop oriented features (tooltips, keyboard use, etc.). “The game is fully playable with the majority of planned features and mechanics implemented. What is the current state of the Early Access version?
Idle champions of the forgotten realms cross save full version#
There is also additional content and mechanics planned for the full version in Combat, Tower, Titan, Equipment, New Trees, and Awakening.” “The full version will incorporate achievements, leaderboards, stats, and quality of life improvements specifically for desktop players. How is the full version planned to differ from the Early Access version? “This game will be in early access for around three months.” and desktop oriented quality of life improvements such as tool tips, keyboard / controller use, etc.Īlso the release of Early Access is guaranteed to have some bugs that will be fixed effectively and efficiently before pushing the game out to a larger audience!ĭuring the Early Access phase, I will be closely looking at Early Access reviews and general feedback to: fix bugs, improve UI, improve the game's quality of life, make the game playable by a general and mass audience, and making sure the game is as fun and addictive as possible!”Īpproximately how long will this game be in Early Access? I am also looking to add Steam features such as achievements, leaderboards, stats, etc. There is additional content and mechanics planned for Combat, Tower, Titan, Equipment, New Trees, and Awakening. All of the implemented mechanics and content are subject to change with the player's feedback. “Time Idle RPG is in Early Access phase because the goal is to have players help shape the game in a meaningful way.